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okay so this may be a weird question. but I'm looking for someone who is able to be a JACOB for my character. Now my character isn't actually in the movies or anything, my character is MALE and of very femme looks, he is a seer/soothsayer/prophet and is most likely to be blind (but i am willing to take this part off) I want someone who wants a good, action filled plot with maybe a little bit of romance/fluff/smut (will also be willing to talk all this through). I have been roleplaying for 6 years now and I am a writer full time, I am sick right now and would love someone willing to play in AIM/AOL. I'm not really wanting to thread through journals as i would like a slightly fantasy feel to it.
If anyone is interested in finding out more please feel free to email me on my roleplaying account:
leichenhallen@xtra.co.nz
or
IM on AIM : trannahmontana
I hope I can find some new people to roleplay. I am willing to roleplay with anyone and any characters if you want something a little different. So even if you don't play JACOB and are looking for a new roleplaying friend, don't be afraid to IM me.
xoxo
Bonnie.
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THIS MESS WE'RE IN: a post-513 queer as folk game
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In April 2005 the bonds of a family were stretched and twisted and frayed by time and distance - but these bonds were too strong to break.
Now, over five years later, not much has changed within the extended family unit that had materialized in the Pittsburgh area over the past many years. Liberty Avenue is still a bustling, blooming gayborhood within the metropolis, Debbie Novotny is still playing Mother Hen from her nest in the diner, her son is still happily "married" to a intelligent Carnegie prof, and their adopted son is taking on the world, one college course at a time. And the antihero of all antiheroes? He's still around, tragically as successful and good-looking as ever, working to hold all the frays of the past few years together, if quietly. Elsewhere, two successful women are raising a family outside of the country, and the most infamous member of the past-Pittsburgh Twink Brigade is seemingly constantly en |
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route within the 350 miles between Pittsburgh and NYC. If only he could decide where to replant his roots permanently.
Meanwhile, outside of the steel capital of the world, America is undergoing major renovation. With a new presidential administration comes hope for the ever-proud LGBT community, but the recent passing of Proposition 8 in California might prove to be disastrous for the progressive movement, even on the opposite coast. Political tensions are high, lives are continuing even in the midst of the nostalgia for the beginning of the new millennium, and this family is still struggling to include all of each other within their busy schedules. This Mess We're in is a post-513 roleplaying community based on the hit Showtime series Queer As Folk, and looking for fans of the cancelled show to continue the legacy of the well-developed characters we've been missing for four lost seasons. |
| GUIDELINES CHARACTERS CAST LIST APPLICATION |
| AND I HAVE SEEN THE SUNRISE OVER THE RIVER; THE FREEWAY REMINDING OF THIS MESS WE'RE IN. |
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rpg_ads (posted by kwaf) |
| 2009-11-28 23:52 |
| (no subject) |
| Public |
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THIS MESS WE'RE IN: a post-513 queer as folk game
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In April 2005 the bonds of a family were stretched and twisted and frayed by time and distance - but these bonds were too strong to break.
Now, over five years later, not much has changed within the extended family unit that had materialized in the Pittsburgh area over the past many years. Liberty Avenue is still a bustling, blooming gayborhood within the metropolis, Debbie Novotny is still playing Mother Hen from her nest in the diner, her son is still happily "married" to a intelligent Carnegie prof, and their adopted son is taking on the world, one college course at a time. And the antihero of all antiheroes? He's still around, tragically as successful and good-looking as ever, working to hold all the frays of the past few years together, if quietly. Elsewhere, two successful women are raising a family outside of the country, and the most infamous member of the past-Pittsburgh Twink Brigade is seemingly constantly en |
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route within the 350 miles between Pittsburgh and NYC. If only he could decide where to replant his roots permanently.
Meanwhile, outside of the steel capital of the world, America is undergoing major renovation. With a new presidential administration comes hope for the ever-proud LGBT community, but the recent passing of Proposition 8 in California might prove to be disastrous for the progressive movement, even on the opposite coast. Political tensions are high, lives are continuing even in the midst of the nostalgia for the beginning of the new millennium, and this family is still struggling to include all of each other within their busy schedules. This Mess We're in is a post-513 roleplaying community based on the hit Showtime series Queer As Folk, and looking for fans of the cancelled show to continue the legacy of the well-developed characters we've been missing for four lost seasons. |
| GUIDELINES CHARACTERS CAST LIST APPLICATION |
| AND I HAVE SEEN THE SUNRISE OVER THE RIVER; THE FREEWAY REMINDING OF THIS MESS WE'RE IN. |
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Wanted
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The Beyonder a being known to have god like power; a being that ushered what certain hero’s of Earth would call secret wars. But the Beyonder has been caught off guard in his period of rest. A dark rift opened a door way to the Nether realm where a dark Fallen Elder god used to enter the Beyonder’s presence. The dork lord with the use of magic merged with the Beyonder distorting the god like power to his own gains.
Lord Shinnok is weakened due to his restful state. He turned his dark and evil eye to earth and other places. With the merger of the two gods Shinnok can begin his new found quest to open the gates of Chaos and usher a age of darkness for all in creation. Those with black heart form all time and space have already sworn allegiance to him.
Because of this disturbance of the Beyonders realm it leads to time rifts dimensional rifts bringing people from alternate universes where alchemy is a accepted science and the mystic arts are just as potent. Where time rifts open where earth is part of a federation of planets.
Doors to realms like outworld are opened and people slipping through. In and out. What will be done? who notices? What are people doing. What are the rifts having on the earth natural cycle……you decide!
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Once you leave home, you can never go back. |
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Premise Rules FAQ Apply Taken/Wanted Characters Player Directory (Friends Locked) Friending Button(Friends Locked) Reservations Canon Puncturing Credit
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Located in a reality separate from any other reality is a city named Fallenpoint. Nobody knows how old this city is, or exactly how it came to be. It’s not a desolate city by any means. Over 1,000,000 people live in Fallenpoint; the economy is excellent; and the residence are happy for the most part. One day the city, as if having a will of it’s own, begins to pull people in. Sometimes the city may invite a person, but most of the time it simply drags the person from their world into this one.
When a character arrives, they find themselves in the central square. They find that they’re now carrying a bag of sorts. Inside of this bag is a netbook, the keys to their new home, and a credit card containing the equivalent of $10,000. Pretty soon characters find out that they’ve brought something along with them.
Their own realities.
The city of Fallenpoint has also pulled in several realities, and placed them within the pockets of it’s own reality. Characters soon discover that they can go back to their own realities, or to any other reality that is available. Those seeking to go home, however, will discover that their home world has changed dramatically. Certain events may not have happened, events may have been altered, people may be dramatically different, but one thing is for sure:
Once you leave home, you can never go back.
Fallen Point is a panfandom game that accepts AUs and Original Characters
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Post A Comment | Add to Memories | Tell a Friend | Link
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Once you leave home, you can never go back. |
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Premise Rules FAQ Apply Taken/Wanted Characters Player Directory (Friends Locked) Friending Button(Friends Locked) Reservations Canon Puncturing Credit
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Located in a reality separate from any other reality is a city named Fallenpoint. Nobody knows how old this city is, or exactly how it came to be. It’s not a desolate city by any means. Over 1,000,000 people live in Fallenpoint; the economy is excellent; and the residence are happy for the most part. One day the city, as if having a will of it’s own, begins to pull people in. Sometimes the city may invite a person, but most of the time it simply drags the person from their world into this one.
When a character arrives, they find themselves in the central square. They find that they’re now carrying a bag of sorts. Inside of this bag is a netbook, the keys to their new home, and a credit card containing the equivalent of $10,000. Pretty soon characters find out that they’ve brought something along with them.
Their own realities.
The city of Fallenpoint has also pulled in several realities, and placed them within the pockets of it’s own reality. Characters soon discover that they can go back to their own realities, or to any other reality that is available. Those seeking to go home, however, will discover that their home world has changed dramatically. Certain events may not have happened, events may have been altered, people may be dramatically different, but one thing is for sure:
Once you leave home, you can never go back.
Fallen Point is a panfandom game that accepts AUs and Original Characters
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Post A Comment | Add to Memories | Tell a Friend | Link
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Rules
Taken
Wanted
Application
Holds
Credit
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The Beyonder a being known to have god like power; a being that ushered what certain hero’s of Earth would call secret wars. But the Beyonder has been caught off guard in his period of rest. A dark rift opened a door way to the Nether realm where a dark Fallen Elder god used to enter the Beyonder’s presence. The dork lord with the use of magic merged with the Beyonder distorting the god like power to his own gains.
Lord Shinnok is weakened due to his restful state. He turned his dark and evil eye to earth and other places. With the merger of the two gods Shinnok can begin his new found quest to open the gates of Chaos and usher a age of darkness for all in creation. Those with black heart form all time and space have already sworn allegiance to him.
Because of this disturbance of the Beyonders realm it leads to time rifts dimensional rifts bringing people from alternate universes where alchemy is a accepted science and the mystic arts are just as potent. Where time rifts open where earth is part of a federation of planets.
Doors to realms like outworld are opened and people slipping through. In and out. What will be done? who notices? What are people doing. What are the rifts having on the earth natural cycle……you decide!
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Post A Comment | Add to Memories | Tell a Friend | Link
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Once you leave home, you can never go back. |
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Premise Rules FAQ Apply Taken/Wanted Characters Player Directory (Friends Locked) Friending Button(Friends Locked) Reservations Canon Puncturing Credit
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Located in a reality separate from any other reality is a city named Fallenpoint. Nobody knows how old this city is, or exactly how it came to be. It’s not a desolate city by any means. Over 1,000,000 people live in Fallenpoint; the economy is excellent; and the residence are happy for the most part. One day the city, as if having a will of it’s own, begins to pull people in. Sometimes the city may invite a person, but most of the time it simply drags the person from their world into this one.
When a character arrives, they find themselves in the central square. They find that they’re now carrying a bag of sorts. Inside of this bag is a netbook, the keys to their new home, and a credit card containing the equivalent of $10,000. Pretty soon characters find out that they’ve brought something along with them.
Their own realities.
The city of Fallenpoint has also pulled in several realities, and placed them within the pockets of it’s own reality. Characters soon discover that they can go back to their own realities, or to any other reality that is available. Those seeking to go home, however, will discover that their home world has changed dramatically. Certain events may not have happened, events may have been altered, people may be dramatically different, but one thing is for sure:
Once you leave home, you can never go back.
Fallen Point is a panfandom game that accepts AUs and Original Characters
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Full Circle: A Harry Potter Future Gen Game With the line of returning dead slowing down (or hopefully stopped), with Tom Riddle under the watchful eye of Albus Dumbledore, with Fenrir Greyback dead, with Narcissa Malfoy no longer in office as Minister for Magic, and with the "forgotten" Muggleborns still being tracked down, the wizarding world is hoping for a return of peace and normalcy.
However, two Egyptians are on their way to Scotland to try to stop the amulet that triggered the return of the dead before the rumored curse breaks free - but will anyone believe them? Will they be able to stop it in time?
Then there's the matter of the identity of the escaped returnee - who came out of the fireplace on Halloween, and what does it mean for the wizarding world? |
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Well-balanced. OC Friendly. A pack of wolves have moved from Russia to London now that Greyback is out of the picture - but what are their intentions? Do they intend to attempt to police the rogue werewolf responsible for Fenrir's death - or join him?
Despite the watchful eyes on him, Tom Riddle is making plans to begin again - without repeating the mistakes of his past. But his now known half-blood status has some of his former followers more inclined to play him than follow him.
Death Eaters, young and old, are creeping out of the woodwork and banding together once more now that their Dark Lord has returned. Behind the scenes, things are moving, setting up to bring the wizarding world full circle. |
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More About Us Full Circle is a future gen game set in 2024. The game centers around the lives of adults and students with plots happening in and around Hogwarts as well as the world outside the school. We run game wide plots that all characters are welcome to be involved in and while we do enjoy building character relationships, shipping is not the main focus of our game. |
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Links The Mods -- Cast & Characters -- Wanted Application -- Plot Timeline-- Credit |
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Post A Comment | Add to Memories | Tell a Friend | Link
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| Game Community | Rules | Apply | Cast | OOC Community |
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Full Circle: A Harry Potter Future Gen Game With the line of returning dead slowing down (or hopefully stopped), with Tom Riddle under the watchful eye of Albus Dumbledore, with Fenrir Greyback dead, with Narcissa Malfoy no longer in office as Minister for Magic, and with the "forgotten" Muggleborns still being tracked down, the wizarding world is hoping for a return of peace and normalcy.
However, two Egyptians are on their way to Scotland to try to stop the amulet that triggered the return of the dead before the rumored curse breaks free - but will anyone believe them? Will they be able to stop it in time?
Then there's the matter of the identity of the escaped returnee - who came out of the fireplace on Halloween, and what does it mean for the wizarding world? |
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Well-balanced. OC Friendly. A pack of wolves have moved from Russia to London now that Greyback is out of the picture - but what are their intentions? Do they intend to attempt to police the rogue werewolf responsible for Fenrir's death - or join him?
Despite the watchful eyes on him, Tom Riddle is making plans to begin again - without repeating the mistakes of his past. But his now known half-blood status has some of his former followers more inclined to play him than follow him.
Death Eaters, young and old, are creeping out of the woodwork and banding together once more now that their Dark Lord has returned. Behind the scenes, things are moving, setting up to bring the wizarding world full circle. |
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More About Us Full Circle is a future gen game set in 2024. The game centers around the lives of adults and students with plots happening in and around Hogwarts as well as the world outside the school. We run game wide plots that all characters are welcome to be involved in and while we do enjoy building character relationships, shipping is not the main focus of our game. |
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Links The Mods -- Cast & Characters -- Wanted Application -- Plot Timeline-- Credit |
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Post A Comment | Add to Memories | Tell a Friend | Link
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rpg_ads (posted by x_mod) |
| 2009-11-28 14:41 |
| X-2012 an AU X-men game |
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 | The world was reborn Premise | Rules | FAQ | Teams & Cast | Timeline Holds & Taken | Wanted | Apply | Drop Box | Site Map
December 21st, 2012 was a day that changed history. A solar flare destroyed satellites, bathed the planet in radiation, and created mutants. It has been almost a year since the incident, and Professor Xavier and Erik Lensherr have come together to open The Xavier Haven for Gifted Individuals offers a safe place for the newly discovered race of mutants. Even within the walls of the Haven, trouble is brewing and the rift between Xavier and Magneto grows daily. This is truly a new world, and its future lies in your hands. Most Wanted: Beast, Cyclops, Forge, Gunthries, Nightcrawler, more X-Men, military mutants
x_mod | x_2012 | ooc_2012 |
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 The year is 2109. It has been twelve years since the purge of the Telepaths, a two year long war where Telepaths and Telekinetics were ruthlessly hunted down. It has been twelve years and 1 month since the passing of the Psi Protection Act, granting telepaths freedoms as any other citizen and protections formerly unknown, but also placing limits on what telepaths could legally do. It has been 11 years and 11 months since the formation of the Psi Corps, a government controlled para-military organization charged with protecting, organizing, and regulating telepaths. With the formation of the Psi Cops, those telepaths that are considered rogues have gone further underground, helped by mundane sympathizers. They are only occasionally lucky enough to remain hidden and not returned to the Corps. Though there are heavy regulations on what a telepath can and cannot do, they soon find themselves working with the government, and outside the PPA. Some cherish their roles and some grow ever more frightful of the abuses being heaped upon telepaths. Will you obey the Corps as mother, as father? Or will you fight? Rules Ψ Taken/Held Ψ Character List Ψ FaQ's Ψ Application Ψ Setting
Directory of Muns Friend add
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fantasy_rpgs (posted by fairmaiden) |
| 2009-11-28 11:52 |
| active, friendly, and looking for imaginative writers! |
| Public |
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 The Kingdom of Frell is at peace. Though the so-called Golden Age of King Char and Queen Ella is long over- so long ago now that few are still alive who can remember it- life continues on much as it ever did. Merchants travel the lands far and wide, finding new and exotic goods to bring back to Greenville, the town just outside the royal palace. Greenville's markets are thriving, and most of the town's inhabitants pay little mind to the castle looming in the distance.
That is, of course, until The Gray Death appears. There is no known cure. Sufferers initially feel very weak, and are soon not even able to get out of bed. Overcome by fever, their complexions turn gray and they die. Still, Greenville believes it is safe- there are just rumors of the illness, and being so close to the castle, they're safe, right?
Wrong. The illness knows no boundaries, a fact that is brought starkly to light when the King of Frell contracts the disease and dies a short time later. The King leaves behind a land in limbo- his wife, the Queen, is trying her level best to keep power from the hands of their immature son. Heroes search for a cure, trying to avenge their fallen King. Life in Greenville continues on, if a bit more cautiously. Life in the court, however, is marked by ambition and intrigue. Courtiers' motives are far from pure, and ambitions are on the rise. No one is sure who will emerge victorious.
Happily ever after was never a guarantee. Fair is an original character role playing game inspired by Ella Enchanted, Fairest, and The Two Princesses of Bamarre by Gail Carson Levine. The game takes place in the world created by those books, but no canon knowledge is required or expected. All fantasy characters welcomed!
☆ Character List ☆ Rules ☆ Application ☆
☆ Moderator ☆ Threading Community ☆ |
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Game Community | Premise and Plot Expectations | Available and Held Characters | Taken Characters | Rules | Application
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Halloween at Godric's Hollow changed the course of history -- a savior was slain in his crib, and a Dark Lord rose to great and lasting power.
Headmistress Umbridge has been murdered, Hogwarts closed indefinitely. Werewolf attacks are on the rise, children taken from loving homes because one parent is a werewolf. St. Mungo's is as much a place of torture as of healing as new and better ways of killing are researched. Traitors hide under the banners they chose, while madmen lead the way. The Order is weak, though mobilizing. Some have lost hope in them, while others strive to resurrect the Phoenix.
No one knows what the future will hold.
The world is different. There is no Boy Who Lived to save you. ------------------------------- |
------------------------------- This game is over a year old and extremely active. We are looking for dedicated, imaginative players with the time and inclination to help further develop existing plots and help create entirely new ones.
Applications are open.
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Post A Comment | Add to Memories | Tell a Friend | Link
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Game Community | Premise and Plot Expectations | Available and Held Characters | Taken Characters | Rules | Application
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Halloween at Godric's Hollow changed the course of history -- a savior was slain in his crib, and a Dark Lord rose to great and lasting power.
Headmistress Umbridge has been murdered, Hogwarts closed indefinitely. Werewolf attacks are on the rise, children taken from loving homes because one parent is a werewolf. St. Mungo's is as much a place of torture as of healing as new and better ways of killing are researched. Traitors hide under the banners they chose, while madmen lead the way. The Order is weak, though mobilizing. Some have lost hope in them, while others strive to resurrect the Phoenix.
No one knows what the future will hold.
The world is different. There is no Boy Who Lived to save you. ------------------------------- |
------------------------------- This game is over a year old and extremely active. We are looking for dedicated, imaginative players with the time and inclination to help further develop existing plots and help create entirely new ones.
Applications are open.
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Post A Comment | Add to Memories | Tell a Friend | Link
 "Miss Weasley, starting a food fight does not count as defensive lessons for Dumbledore's Army."
Premise - Rules - Character List - Character Info - Portrayed-Bys - Wanted - Application looking for: Hufflepuffs, Ravenclaws, Sixth Years, DE-supporters, Ministry-supporters, Professors.
Post A Comment | Add to Memories | Tell a Friend | Link
 | | Rules † Cast † Wanted † Available † Journals † Timeline † Game Canon † Locations |
The year is 1978. The war against the Death Eaters has been boiling under the surface for almost a decade now. It was little things at first, easy to ignore, escalating to bigger attacks, bigger crimes, and of course, retaliation. Now the country is about ready to tear itself apart as the Ministry steps up their attempts to defeat Voldemort and no one is really sure who they should trust, if they should trust anyone at all. Who can you turn to when your own government is as likely to kill you as the masked criminals roaming the streets?
Even the muggles are starting to notice. Attacks in muggle places are becoming more frequent, the Death Eaters getting more bold. And everyone is asking the same question.
How long before it's open war?
The First War is a Post-Warts, MWPP era RPG. We are canon through November 1st, 1978 and then we diverge, allowing the characters to tell their own stories.
Currently we are most interested in: Order Members, Death Eaters, and MLE Employees |
| _thefirstwar_ _firstwar_ooc _firstwar_media _firstwar_hist
Gamplay open since November 1st. |
Post A Comment | Add to Memories | Tell a Friend | Link
 | | Rules † Cast † Wanted † Available † Journals † Timeline † Game Canon † Locations |
The year is 1978. The war against the Death Eaters has been boiling under the surface for almost a decade now. It was little things at first, easy to ignore, escalating to bigger attacks, bigger crimes, and of course, retaliation. Now the country is about ready to tear itself apart as the Ministry steps up their attempts to defeat Voldemort and no one is really sure who they should trust, if they should trust anyone at all. Who can you turn to when your own government is as likely to kill you as the masked criminals roaming the streets?
Even the muggles are starting to notice. Attacks in muggle places are becoming more frequent, the Death Eaters getting more bold. And everyone is asking the same question.
How long before it's open war?
The First War is a Post-Warts, MWPP era RPG. We are canon through November 1st, 1978 and then we diverge, allowing the characters to tell their own stories.
Currently we are most interested in: Order Members, Death Eaters, and MLE Employees |
| _thefirstwar_ _firstwar_ooc _firstwar_media _firstwar_hist
Gamplay open since November 1st. |
Post A Comment | Add to Memories | Tell a Friend | Link
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